Though out the development of Ghost of Tsushima I was responsible for creating a good amount of the bridges seen on the island, the larger/more complicated ones being the Castle Bridges for both Castle Kaneda and Castle Shimura. I had a lot of fun making the Castle Kaneda bridge knowing that it would be part of an iconic scene between Jin and the Khan. These bridges were all modeled and textured in Maya. While I created some of the materials used for these bridges, others came from our existing material library. All of the materials used textures which I cannot take credit for as well.
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Amy Payne can be credited with a lot of the wood textures, and Phillip Jenne for all the great work done to the material library.
https://www.artstation.com/luthyn
https://www.artstation.com/phillipjenne
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Also Check out this awesome concept by Ian Jun Wei Chiew that I based the Shimura Castle Bridge after.
https://www.artstation.com/artwork/nYJbDK
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Other Credits
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Art Leads: Emilio Gandin - Locations Art, John German - World Art, Joanna Wang - Biome Art
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World Team: Blake Mead, Harold Lamb, Josh Pegram, Mak Malovic, Phil Ouellette, Tyler Smith, Melissa Altobello
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Locations Team: Amy Payne, Anton Gonzalez, DongJoon Lee, Gnat Magone, Jeff Lester, Jordan Vanderpool, Phillip Jenne, Zack Cheng
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Biome Team: Colin Valek, Douglas Davis, Jordan Aston, Lisa Liao, Juhee Hong
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VFX and Tech Art: Matt Vainio, Jesse Nicodemus, Rob McDaniel
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Sound: Brad Meyer, Josh Lord, Michael Pitaniello, Michelle Thomas, Tye Hastings
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Lighting Team: Gaby Soto, Robert Simpson, Toby Tobler
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Technical Design and Layout: John Hall, Peter Johnson, Natasha Lamb, Brent Thomas, Bob Alsman, Geoff Hudson, Chuck Wilson
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Additional Help From: Wu-Gene Hong, Erick Villarreal