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Neil Pascarella
Environment Artist - Sucker Punch Productions
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Resume
Home page
Resume
Neil Pascarella
Environment Artist - Sucker Punch Productions
Seattle , United States
Skills
3D Modeling
Texturing
Shaders
PBR Texturing
Software proficiency
Maya
3ds Max
ZBrush
Mudbox
Photoshop
Substance 3D Painter
Substance 3D Designer
Quixel Suite
Unreal Engine
Unity
Marmoset Toolbag
TopoGun
UVLayout
xNormal
CrazyBump
Marvelous Designer
Perforce
Productions
Video Game
Ghost of Tsushima - Directors Cut
Year
2021
Role
Environment Artist
Company
Sucker Punch Productions
Video Game
Ghost of Tsushima - Legends Mode
Year
2020
Role
Environment Artist
Company
Sucker Punch Productions
Video Game
Ghost of Tsushima
Year
2020
Role
Environment Artist
Company
Sucker Punch Productions
Video Game
Radical Heights
Year
2018
Role
Environment Artist, Character Customization Artist
Company
Boss Key Productions
Video Game
Law Breakers
Year
2017
Role
Jr. Environment Artist
Company
Boss Key Productions
Experience
Environment Artist at Sucker Punch Productions
Seattle, United States of America
June 2018 - Present
Jr. Environment Artist at Boss Key Productions
Raleigh, United States of America
November 2015 - March 2018
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