The Adachi Estate is one of the first large locations I worked on for Ghost of Tsushima. I worked along side Layout/Rigging Artist Peter Johnson and Mission Designer Sara Eggers to take the initial layout of this location to its final polished state. The work I contributed to this location consisted of Terrain Sculpting, Terrain Texture, Wetness, and Foliage Painting. I also constructed the alternate interiors for the buildings at this location, as well as the set dressing for both the interior and exterior of the Estate for all three states of the Lady Masako Missions.
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Other Credits
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Art Leads: Emilio Gandin - Locations Art, John German - World Art, Joanna Wang - Biome Art
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World Team: Blake Mead, Harold Lamb, Josh Pegram, Mak Malovic, Phil Ouellette, Tyler Smith, Melissa Altobello
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Locations Team: Amy Payne, Anton Gonzalez, DongJoon Lee, Gnat Magone, Jeff Lester, Jordan Vanderpool, Phillip Jenne, Zack Cheng
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Biome Team: Colin Valek, Douglas Davis, Jordan Aston, Lisa Liao, Juhee Hong
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VFX and Tech Art: Matt Vainio, Jesse Nicodemus, Rob McDaniel
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Sound: Brad Meyer, Josh Lord, Michael Pitaniello, Michelle Thomas, Tye Hastings
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Lighting Team: Gaby Soto, Robert Simpson, Toby Tobler
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Technical Design and Layout: John Hall, Peter Johnson, Natasha Lamb, Brent Thomas, Bob Alsman, Geoff Hudson, Chuck Wilson
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Additional Help From: Wu-Gene Hong, Erick Villarreal