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Lawbreakers - Grass Turf Shader

For this task I needed to create a shader that simulated fake grass/ football turf. The stock Parallax Occlusion that Epic provides with their engine is far too expensive, so I created one that is significantly less expensive using bump offset and Pixel Depth Offset. There are inputs for custom color maps, allowing us to create different colored areas, as well as map inputs for simulated mow lines and rough patches.

Custom Color Maps and Detail Maps

Custom Color Maps and Detail Maps

Pixel Depth Offset

Pixel Depth Offset

Shader Editor

Shader Editor