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Ghost of Tsushima - Envioronment Art - Kikuchi Estate

The Kikuchi Estate was one of the larger locations I worked on towards the end of the project. I was responsible for taking the initial layout past the template and creating a location that was not only polished but also met the needs of the mission designer. The work I contributed to this location consisted of Layout Modification, Terrain Sculpting, Terrain Texture/Wetness/Foliage Painting, and all interior/exterior set dressing. I also needed to build snow caps for a majority of the buildings and props in this location, since a lot of these assets were being reused from areas with less snow. One of my favorite parts of this area is the Shishi-odoshi near the frozen pond.
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Other Credits
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Art Leads: Emilio Gandin - Locations Art, John German - World Art, Joanna Wang - Biome Art
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World Team: Blake Mead, Harold Lamb, Josh Pegram, Mak Malovic, Phil Ouellette, Tyler Smith, Melissa Altobello
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Locations Team: Amy Payne, Anton Gonzalez, DongJoon Lee, Gnat Magone, Jeff Lester, Jordan Vanderpool, Phillip Jenne, Zack Cheng
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Biome Team: Colin Valek, Douglas Davis, Jordan Aston, Lisa Liao, Juhee Hong
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VFX and Tech Art: Matt Vainio, Jesse Nicodemus, Rob McDaniel
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Sound: Brad Meyer, Josh Lord, Michael Pitaniello, Michelle Thomas, Tye Hastings
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Lighting Team: Gaby Soto, Robert Simpson, Toby Tobler
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Technical Design and Layout: John Hall, Peter Johnson, Natasha Lamb, Brent Thomas, Bob Alsman, Geoff Hudson, Chuck Wilson
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Additional Help From: Wu-Gene Hong, Erick Villarreal

Kikuchi Estate - Entrance

Kikuchi Estate - Entrance

Kikuchi Estate - Empty Village

Kikuchi Estate - Empty Village

Kikuchi Estate - Estate House

Kikuchi Estate - Estate House

Kikuchi Estate - Reflection Pond with Shishi-odoshi

Kikuchi Estate - Reflection Pond with Shishi-odoshi