Website powered by

Ghost of Yōtei - Props - Tower

Throughout the development of Ghost of Yōtei, I had the opportunity to work on several structures, including one of the towers used throughout the game. I began with the original tower I created for Ghost of Tsushima and used it as the greybox for the updated version. Working with the Layout/Rigging team, we adjusted its size and shape to meet new metrics. I then updated the mesh with new geometry, shaders, and vertex painting where needed. The Architecture team also provided a variety of new prefab pieces, such as beams and roof shingles, which I used to replace and modernize (Edo Period) some of the older custom geometry.
---------------
---------------
Other Credits:
---------------
Art Direction: Zhaojun Wang
Leads: Emilio Gandin, Lisa Liao, Gnat Magone
Locations: Casey Coauette, Charles Faubert, Ryan Grubb, Alex Harrington, Ash Thundercliffe, Jordan Vanderpool
Architecture: Kelsey Bailey, Alberto Cordero, Dongjoon Lee, Jeff Lester
World Team: John Germann, Victor Gonzalez, Harold Lamb, Blake Morris, Phillip Ouellette, Rhiannon Remo
Props Team: Amal Ashokan, Silas Bazar, Phillip Jenne, Wyatt Posner, Yihan Shu
Lighting: Jeremy Forbes, Noelle Kleimeyer, Brandon McDonald, Toby Tobler
VFX: Jesse Nicodemus, Matt Vainio
Rigging: Matt Craig, John Hall, Peter Johnson, Rob McDaniel, Austin Michaud, Viji Rajaratnam, Brent Thomas

Base Tower

Base Tower

Tower - Ishikari Plain #1

Tower - Ishikari Plain #1

Tower - Ishikari Plain #2

Tower - Ishikari Plain #2