Here are some Legendary Mission Locations I worked on during the development of Ghost of Tsushima. For these locations I was responsible for all the Terrain Sculpting, Ground Texture/Wetness/Foliage Painting, and Interior/Exterior Set dressing.
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For the Hiyosi Tomb I was also responsible for taking the initial layout past the template and creating a location that met the needs of the mission designer. Here's a link to some awesome concept work this location was based on.
https://www.artstation.com/artwork/rAl5ZG
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For Gosaku's Memorial I also had to sculpt the Tomb Door asset. Once made and placed in game I was able to do all the rock placement/set dressing for the entrance. Here's a link to some awesome concept work this location was based on.
https://www.artstation.com/artwork/bKg3aE
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For Tadayori's Rest I was also asked to create a Family Cemetery and Duel Ring in the area to meet the needs of the mission designer.
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Other Credits
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Art Leads: Emilio Gandin - Locations Art, John German - World Art, Joanna Wang - Biome Art
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World Team: Blake Mead, Harold Lamb, Josh Pegram, Mak Malovic, Phil Ouellette, Tyler Smith, Melissa Altobello
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Locations Team: Amy Payne, Anton Gonzalez, DongJoon Lee, Gnat Magone, Jeff Lester, Jordan Vanderpool, Phillip Jenne, Zack Cheng
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Biome Team: Colin Valek, Douglas Davis, Jordan Aston, Lisa Liao, Juhee Hong
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VFX and Tech Art: Matt Vainio, Jesse Nicodemus, Rob McDaniel
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Sound: Brad Meyer, Josh Lord, Michael Pitaniello, Michelle Thomas, Tye Hastings
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Lighting Team: Gaby Soto, Robert Simpson, Toby Tobler
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Technical Design and Layout: John Hall, Peter Johnson, Natasha Lamb, Brent Thomas, Bob Alsman, Geoff Hudson, Chuck Wilson
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Additional Help From: Wu-Gene Hong, Erick Villarreal