Finally starting to upload some of the Environments I've worked on with the very talented team here at BossKey Productions. I feel super lucky to have worked with such a great team on this project. Hope you guys enjoy, also check out the rest of the team listed below.
My responsibilities on this map ranged from modeling and texturing environment assets such as ceilings, walls, railings, stairs and floors to creating implied spaces. I created the assets for the modular Japanese style roof, and placed them all in the level. Since this was the first level made for Lawbreakers, it got reworked multiple times to keep it consistent with the other levels we were creating.
Credit:
Art Direction: Tramell Isaac
Environment Lead: Josh Rife
Environments: Eric Klokstad, Jayson Miller, Ned Gasorntip, Neil Pascarella, Ivan Bonachea, Josh Pegram
Level Design: Hunter Peyron
FX: Nick Peterson, Brandon Bickford
Lighting/TA: Jonathan Bishop
TD: Jonathan Ferguson
Outsourcing: Ryan Hawkins