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Lawbreakers - Redfalls

Finally starting to upload some of the Environments I've worked on with the very talented team here at BossKey Productions. I feel super lucky to have worked with such a great team on this project. Hope you guys enjoy, also check out the rest of the team listed below.

My responsibilities on this map ranged from modeling and texturing environment assets such as ceilings, walls, railings, stairs and floors to creating implied spaces. Since this map had a similar look set as Grandview I was responsible for a lot of the roofing and the wood ceilings. I also did the first pass meshing on the spawn rooms.

Credit:
Art Direction: Tramell Isaac
Environment Lead: Josh Rife
Environments: Eric Klokstad, Jayson Miller, Ned Gasorntip, Neil Pascarella, Ivan Bonachea, Josh Pegram
Level Design: Hunter Peyron
FX: Nick Peterson, Brandon Bickford
Lighting/TA: Jonathan Bishop
TD: Jonathan Ferguson
Outsourcing: Ryan Hawkins

Breakers Spawn Room

Breakers Spawn Room

Breakers Spawn Room

Breakers Spawn Room

Law Spawn Room

Law Spawn Room

Law Spawn Room

Law Spawn Room