For this location, I worked with artist Dongjoon Lee and designer Isacc Askilsrud to complete and polish a previously laid-out space for a gameplay demo we released prior to launch. I primarily focused on the inner food-store area, making it feel as though Saito’s forces were hoarding supplies, and then did a final polish pass on the entire location. It was a fun area to work on—especially knowing it would be one of the first spaces players experienced in our gameplay demo.
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Other Credits:
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Art Direction: Zhaojun Wang
Leads: Emilio Gandin, Gnat Magone
Locations: Casey Coauette, Charles Faubert, Ryan Grubb, Alex Harrington, Ash Thundercliffe, Jordan Vanderpool
Architecture: Kelsey Bailey, Alberto Cordero, Dongjoon Lee, Jeff Lester
World Team: John Germann, Victor Gonzalez, Harold Lamb, Blake Morris, Rhiannon Remo
Biome Team: Doug Davis, Andrew Stole, Joeanna Steuber, Colin Valek, Chengwei Wen
Props Team: Amal Ashokan, Silas Bazar, Phillip Jenne, Yihan Shu
Lighting: Jeremy Forbes, Noelle Kleimeyer, Brandon McDonald, Toby Tobler
VFX: Jesse Nicodemus, Matt Vainio
Rigging: Matt Craig, John Hall, Peter Johnson, Rob McDaniel, Austin Michaud, Viji Rajaratnam, Brent Thomas
Design: Isacc Askilsrud, Rob Davis