Finally starting to upload some of the Environments I've worked on with the very talented team here at BossKey Productions. I feel super lucky to have worked with such a great team on this project. Hope you guys enjoy, also check out the rest of the team listed below.
My responsibilities on this map ranged from some High/Low Prop creation, Modeling and Texturing Environment Pieces, to creating the Tech for the Astro Turf in Unreal. I was also responsible for creating most of the assets for the spawn rooms.
Credit:
Art Direction: Tramell Isaac
Environment Lead: Josh Rife
Environments: Eric Klokstad, Jayson Miller, Ned Gasorntip, Neil Pascarella, Ivan Bonachea, Josh Pegram
Level Design: Hunter Peyron
FX: Nick Peterson, Brandon Bickford
Lighting/TA: Jonathan Bishop
TD: Jonathan Ferguson
Outsourcing: Ryan Hawkins